eslint/id-length Style ​
What it does ​
This rule enforces a minimum and/or maximum identifier length convention by counting the graphemes for a given identifier.
Why is this bad? ​
Very short identifier names like e, x, _t or very long ones like hashGeneratorResultOutputContainerObject can make code harder to read and potentially less maintainable. To prevent this, one may enforce a minimum and/or maximum identifier length.
Examples ​
Examples of incorrect code for this rule:
js
/*eslint id-length: "error"*/
// default is minimum 2-chars ({ "min": 2 })
const x = 5;
obj.e = document.body;
const foo = function(e) {};
try {
dangerousStuff();
} catch (e) {
// ignore as many do
}
const myObj = { a: 1 };
((a) => {
a * a;
});
class y {}
class Foo {
x() {}
}
class Bar {
#x() {}
}
class Baz {
x = 1;
}
class Qux {
#x = 1;
}
function bar(...x) {}
function baz([x]) {}
const [z] = arr;
const { prop: [i] } = {};
function qux({ x }) {}
const { j } = {};
const { prop: a } = {};
({ prop: obj.x } = {});
Examples of correct code for this rule:
js
/*eslint id-length: "error"*/
// default is minimum 2-chars ({ "min": 2 })
const num = 5;
function _f() {
return 42;
}
function _func() {
return 42;
}
obj.el = document.body;
const foo = function(evt) {/* do stuff */};
try {
dangerousStuff();
} catch (error) {
// ignore as many do
}
const myObj = { apple: 1 };
((num) => {
num * num;
});
function bar(num = 0) {}
class MyClass {}
class Foo {
method() {}
}
class Bar {
#method() {}
}
class Baz {
field = 1;
}
class Qux {
#field = 1;
}
function baz(...args) {}
function qux([longName]) {}
const { prop } = {};
const { prop: [name] } = {};
const [longName] = arr;
function foobar({ prop }) {}
function foobaz({ a: prop }) {}
const { a: property } = {};
({ prop: obj.longName } = {});
const data = { "x": 1 }; // excused because of quotes
data["y"] = 3; // excused because of calculated property access
How to use ​
To enable this rule in the CLI or using the config file, you can use:
bash
oxlint --deny id-length
json
{
"rules": {
"id-length": "error"
}
}